Adversary (104, MINOTAUR WRECKER, source: DH Core)
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MINOTAUR WRECKER
Tier 2 Bruiser
A massive bull-headed firbolg with a quick temper.
Motives & Tactics: Consume, gore, navigate, overpower, pursue
Difficulty: 16 | Thresholds: 14/27 | HP: 7 | Stress: 5
ATK: +2 | Battleaxe: Very Close | 2d8+5 phyFEATURES
Ramp Up - Passive:
You must
spend a Fear to spotlight the Minotaur. While spotlighted, they can make their standard attack against all targets within range.
Charging Bull - Action:
Mark a Stress to charge through a group within Close range and make an attack against all targets in the Minotaur’s path. Targets the Minotaur succeeds against take
2d6+8 physical damage and are knocked back to Very Far range. If a target is knocked into a solid object or another creature, they take an extra
1d6 damage (combine the damage).
Gore - Action:
Make an attack against a target within Very Close range, moving the Minotaur into Melee range of them. On a success, deal
2d8 direct physical damage.
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