Adversary (11, BLOOMING COCKATRICE, source: Incredible Creatures)
This is a adversary record from your database.
BLOOMING COCKATRICE
Tier 1 Leader
A green, dragon-like creature with a moss-covered rooster’s neck and bright flower petal wings.
Motives & Tactics: Encourage nature, create new growth, protect the young
Difficulty: 11 | Thresholds: 7/15 | HP: 5 | Stress: 5
ATK: +2 | Beak: Melee | 1d10+2 magFEATURES
Flying - Passive:
While flying, the Cockatrice gains a +2
bonus to their Difficulty.
Eyes of Leaf and Stem - Passive:
Before a PC within
Close range makes an action roll that would affect the
Cockatrice, they must succeed on a Presence Reaction
Roll (10). On a failure, the PC marks a Stress as they
begin to turn into a tree and start an Arborization
Countdown (4). It ticks down when any PC in the scene
rolls with Fear. When it triggers, the target is
Restrained
and
Unconscious; they can’t make action rolls, can’t
speak, and automatically fail all reaction rolls. All
creatures that the Cockatrice has turned into trees clear
both conditions when the Cockatrice is defeated.
Penetrating Peck - Action:
Make a standard attack against
a target. On a success,
spend a Fear to force the target
to mark an Armor Slot without receiving its benefits (they
can still use armor to reduce the damage). If they have an
Arborization Countdown, tick it down by 1. If they can’t
mark an Armor Slot, they must mark an additional HP.
Baleful Crow - Action:
Spend a Fear to spotlight
1d4+1
allies. Attacks they make while spotlighted in this way
have advantage but deal half damage.
Mama Hen - Reaction:
When a Budding Cockatrice Clutch
marks HP, you can
mark a Stress to fly into Melee range
of the attacker and make a “Penetrating Peck” attack
against them without spending a Fear.
Image Here