Listing Features for SPECTRAL CAPTAIN
| Title | Type | Description | Question | Order | Actions |
|---|---|---|---|---|---|
| Ghost | passive | The Captain has resistance to physical damage. Mark a Stress to move up to Close range through solid objects. | |||
| Unending Battle | action | Spend 2 Fear to return up to 1d4+1 defeated Spectral allies to the battle at the points where they first appeared (with no marked HP or Stress). | |||
| Hold Fast | reaction | When the Captain’s Spectral allies are forced to make a reaction roll, you can mark a Stress to give those allies a +2 bonus to the roll. | |||
| Momentum | reaction | When the Captain makes a successful attack against a PC, you gain a Fear. |