Adversary (122, GRINNING LEGION MOB, source: Mike Underwood)

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GRINNING LEGION MOB

Tier 1 Horde (3/HP)

An unruly mob of nihilistic ruffians from smaller-statured ancestries – goblin, halfling, goblin, and more.

Motives & Tactics: Find humor in horror, scream so they don’t cry, thrive on fear

Difficulty: 10 | Thresholds: 5/10 | HP: 5 | Stress: 3

ATK: -1 | Claws and Knives: Melee | 1d8+2 phy
Experience: Annoying +2

FEATURES

Horde (1d4+1) - Passive: When the Mob has marked half or more of their HP, their standard attack deals 1d4+1 physical damage instead.

Make a Ruckus - Action: Mark a Stress to have the Mob yell and jeer in a cacophony, which unnerves all nearby. All targets within Close must make an Instinct Reaction Roll or mark a Stress.

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