Listing Features for SKELETON BONEWRIGHT
| Title | Type | Description | Question | Order | Actions |
|---|---|---|---|---|---|
| Work With What You’ve Got | passive | The Bonewright may mark their HP or mark HP on a skeleton ally within Very Close instead of marking a Stress. | |||
| Patch Up | action | Mark a Stress and pick a skeleton ally within Very Close range. Clear up to 2 HP on that ally. | |||
| Get Back in There | action | Spend a Fear and choose a defeated skeleton ally within Close. Activate a Countdown (1d4) as the Bonewright tries to re-assemble them. When the countdown triggers, mark a Stress to return that ally to the scene with up to 2 HP cleared. | |||
| Use This! | reaction | When an ally within Close succeeds on an attack, mark a Stress to add 1d6 to their damage (combine this damage). |