Listing Features for OOZE CUBE
| Title | Type | Description | Question | Order | Actions |
|---|---|---|---|---|---|
| Inching Ooze | passive | The Cube can only move within Very Close range as their normal movement. | |||
| Transparent | passive | Before they make their first attack in a fight or after they become Hidden, the Cube is indistinguishable from the landscape around it until they next act or a PC succeeds on an Instinct Roll to identify it. | |||
| Engulf! | action | Mark a Stress to force a target within Melee range to make a Finesse Reaction Roll or become Engulfed inside the cube and Vulnerable until it escapes. Whenever the Cube takes the spotlight, all targets it has Engulfed take 2d10 direct magic damage and must mark an armor slot without receiving its benefits. An Engulfed target can make a Strength Roll to escape the cube. | |||
| I Didn’t See It | reaction | When a PC moves within Melee range of the Cube while it is Hidden, the cube immediately uses its Engulf feature on that PC. |