Listing Features for JUNIOR SERAPH

TitleTypeDescriptionQuestionOrder Actions
Winged Leader passive Junior Seraph can fly and carry one ally up to a Close distance as part of an action.
Many as One action Spend 2 Fear to activate 1d4 allies within Far range. Attacks they make while spotlighted this way deal half damage.
Offer Alternatives reaction When a target within Close range rolls a failure with Hope, mark a Stress to offer them another solution to the challenge they face. If the target changes their mind and takes the offer, they gain 2 Hope.
Spare the Righteous reaction When an ally within Very Close range would mark HP, mark a Stress to allow them to mark 1 fewer HP.