Adversary (144, HERALD OF CONQUEST, source: Mike Underwood)
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HERALD OF CONQUEST
Tier 3 Social
A proud and majestic messenger delivering news of imminent conquest to a nervous populace. Adorned in menacing finery.
Motives & Tactics: Cow civilians, deliver fell tidings, satisfy their master, undermine resistance
Difficulty: 16 | Thresholds: 13/25 | HP: 3 | Stress: 5
ATK: +1 | Wand: Far | 3d6 magFEATURES
Aura of Superiority - Passive:
Any time a PC gets a result with Fear while in the presence of the Herald, they must mark a Stress.
Your Doom Comes - Action:
Spend 2 Fear to have the Herald deliver news of their master’s imminent arrival to conquer the local community, boasting about the Warlord’s many victories. All targets within Far must make a Presence Reaction Roll or mark 2 Stress.
Silence, Worm! - Action:
Mark a Stress and pick a target within Far, who must make a Presence Reaction Roll. On a failure, they become Cowed. While Cowed, they are Vulnerable and must mark a Stress any time they speak out against the Herald. The target clears Cowed on a success with Hope or during their next rest.
Snarling Contempt - Reaction:
When a PC makes a Presence Roll against the Herald, mark a Stress to give the roll disadvantage.
My Master Is Not Without Mercy - Reaction:
Any target that pledges loyalty or surrenders pro-actively becomes Suborned. A Suborned target cannot clear Stress but is granted a reprieve from the worst of the oncoming conquest. A target can clear Suborned by taking dangerous action against the Herald’s master.
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