Listing Features for TERROR OF THE DEPTHS
| Title | Type | Description | Question | Order | Actions |
|---|---|---|---|---|---|
| Born from the Void | passive | The Terror may swim up to a Far range as part of an action, and suffers no penalties due to darkness. | |||
| Relentless (2) | passive | The Terror can be spotlighted 2 times per GM turn. Spend Fear as usual to spotlight them. | |||
| Terrifying | passive | When the Terror makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear. | |||
| Swirling Darkness | action | Spend a Fear and pick a point within Close. Until the end of the scene or dispelled by completing a Progress Countdown (4), no light can penetrate an area with a radius of a Close range from that point. | |||
| Crushing Depths | reaction | When the Terror makes a successful attack, mark a Stress to force the target to mark 1d4 armor slots without gaining its benefit (they can still use armor to reduce the damage). |