Listing Features for SYLVAN WARDEN
| Title | Type | Description | Question | Order | Actions |
|---|---|---|---|---|---|
| Fire Flies | action | Spend a Fear and choose a point within Far range. A Close area around that point is swarmed by glowing insects. All targets within the area must succeed on an Agility Reaction Roll. Targets who fail glow brightly, can’t become Hidden and are Vulnerable until they make a Finesse Roll to clear the condition. | |||
| Dance of Memories | action | Spend a Fear to call upon the forest’s fae nature. All targets within Far range must succeed on a Presence Reaction Roll. Targets who fail become Forgetful until they succeed on a Knowledge Roll (10). While Forgetful, a target can’t use their Experiences and have disadvantage on attacks. | |||
| Evasive Flight | reaction | When the Warden is attacked, mark a Stress to give them a +2 bonus to their Thresholds. |