Listing Features for GRIFFON
| Title | Type | Description | Question | Order | Actions |
|---|---|---|---|---|---|
| Diving Tackle | action | Spend a Fear to attack a target within Far range. On a success, deal 1d10+2 physical damage and knock the target over, making them Restrained and Vulnerable until they break free, ending both conditions, with a successful Finesse or Strength Roll (15). A target Restrained by the Griffon has disadvantage on attacks against it. | |||
| Talon Ascent | reaction | When a target that the Griffon has Restrained fails to break free, mark a Stress to move to a point within Far range while holding them. | |||
| Evasive Maneuvers | reaction | When a creature makes an attack against the Griffon, mark a Stress to gain a +2 bonus to their Difficulty. |