Listing Features for DEEPROOT DEFENDER
| Title | Type | Description | Question | Order | Actions |
|---|---|---|---|---|---|
| Ground Slam | action | Slam the ground, knocking all targets within Very Close range back to Far range. Each target knocked back this way must mark a Stress. | |||
| Grab and Drag | action | Make an attack against a target within Close range. On a success, spend a Fear to pull them into Melee range, deal 1d6+2 physical damage, and Restrain them until the Defender takes Severe damage. |