Environment (12, TEMPLE ARCHIVES, source: Fresh Cut Grass)

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TEMPLE ARCHIVES

Tier 1 Social

A cozy, cramped chamber filled with shelves built into the stone walls. The shelves are overflowing with scrolls, ledgers, and well-used holy books. The air is still, carrying the faint, comforting scent of old parchment, dried incense, and a hint of smoke from a small, slow burning hearth in one corner. Light filters in from a single, high window, catching dust motes dancing in the quiet air.

Impulses: Peaceful, Historical Reverence, Solitude

Difficulty: 11

Potential Adversaries: Sellsword, Bladed Guard, Head Guard

FEATURES

A Place of Respite - Passive: A PC who takes a short rest in the Temple Archives automatically clears 1d4+1 Hit Points (HP).

Whispers of Faith - Passive: A PC who prays or invokes to a deity while in the Temple Archives can make an Instinct Roll to receive spiritual guidance or insights.
  • Critical Success: The PC experiences a clear vision from a the god of the temple, revealing a 2 pieces of information. The player gains a Hope and clears 1 Stress.
  • Success with Hope: The PC receives a clear spiritual insight that guides them directly to the information they need and gains a Hope.
  • Success with Fear: The PC receives a flash of insight, but the knowledge comes with a chilling vision, causing them to mark 1 Stress.
  • Failure with Hope: The PC’s attempts are unproductive, but they gain a spiritual sense of the archive’s weight, guiding them to an unexpected source of aid elsewhere in town.
  • Failure with Fear: The PC’s mind is filled with confusing, conflicting images and fragmented voices from the past. Their concentration is broken, and they mark 1 Stress.

Minor Outrage - Reaction: When a PC’s actions cause a direct disruption to a temple service or disrespect a temple official, the GM can spend a Fear to have a Bladed Guard or a Sellsword approach from an adjacent chamber and demand that the party cease their actions.

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