Environment (13, AMBUSHERS, source: DH Core)
This is a environment record from your database.
AMBUSHERS
Tier 1 Event
An ambush is set by the PCs to catch unsuspecting adversaries off-guard.
Impulses: Escape, group up, protect the most vulnerable
Difficulty: -999
Potential Adversaries: Any
FEATURES
Relative Strength - Passive:
The Difficulty of this environment equals that of the adversary with the highest Difficulty.
Which adversary is the least prepared? Which one is the most?
Where Did They Come From? - Reaction:
When a PC starts the ambush on unsuspecting adversaries, you
lose 2 Fear and the first attack roll a PC makes has advantage.
What are the adversaries in the middle of doing when the ambush starts? How does this impact their approach to the fight?
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