Environment (15, DESECRATED GRAVEYARD, source: Mike Underwood)
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DESECRATED GRAVEYARD
Tier 1 Exploration
A place of rest turned into a misty maze of hazards, haunted by the unquiet dead.
Impulses: disturb the peace of the dead, make grief tangible, Memento Mori
Difficulty: 11
Potential Adversaries: Giant Rat Swarm, Skeletons (Dredge, Knight, Archer, Warrior), Zombies (Brawny Zombie, Patchwork Zombie Hulk, Rotted Zombie, Zombie Pack)
FEATURES
Where within the graveyard can they find these clues? Would the culprit conceal their work or put it out in the open to declare their ambitions?
Which characters have had to bury a loved one? What loss does this place remind you of?
What feature of the mist is subtly wrong and unnerving? Does it block out light entirely rather than diffuse it? Does it carry a disturbing smell or emit impossible whispers?
What tatters of clothes or other features provide a sliver of insight into who these people were in life? How do they move as they advance – are they jerky, swaying, or eerily steady?
What do you feel more – the grip as cold as the grave or the heat of the blood drawn by their hungry flailing?
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