Listing Features for RAGING FIRE
| Title | Type | Description | Question | Order | Actions |
|---|---|---|---|---|---|
| Fire’s Spread | passive | A fire has already begun to spread. When this environment first takes the spotlight, activate a Countdown (Decreasing Loop - 4). When the countdown triggers, the fire spreads by a Close distance and you gain a Fear. When the countdown re-sets to 0, the fire has grown past the point of no return. PCs must mark 1d4 Stress to take an action, and most adversaries will flee for their own safety. | Where will the fire spread if left untouched? What lives are threatened? What part of your clothes or gear catches fire? | ||
| Landscape of Flame | passive | Any PC attempting to maneuver through the environment cannot move more than a Very Close distance as part of an action without making an Agility or Finesse Roll. On a failure, they take 1d6 physical damage and mark a Stress. | What burning object lies in your path? Could you potentially move it to clear the way? | ||
| Plume of Flame | action | Spend a Fear to have a plume of flame burst within the environment. Every PC within Very Close of the burst must make an Agility Reaction Roll or take 2d10+2 phy damage and mark a Stress. On a success, targets still mark a Stress. | Where does the flame burst come from? What is destroyed in the process? | ||
| Choking Smoke | reaction | When a PC fails a roll, they must mark a Stress from smoke inhalation. | What do they have to block out the smoke? What does choking on the smoke cause them to miss or fumble? |