Environment (6, AMBUSHED, source: DH Core)
This is a environment record from your database.
AMBUSHED
Tier 1 Event
An ambush is set to catch an unsuspecting party off-guard.
Impulses: Overwhelm, scatter, surround
Difficulty: -999
Potential Adversaries: Any
FEATURES
Relative Strength - Passive:
The Difficulty of this environment equals that of the adversary with the highest Difficulty.
Who cues the ambush? What makes it clear they’re in charge?
Surprise! - Action:
The ambushers reveal themselves to the party, you
gain 2 Fear, and the spotlight immediately shifts to one of the ambushing adversaries.
What do the ambushers want from the party? How do their tactics in the ambush reflect that?
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