Listing Features for WARLORD
| Title | Type | Description | Question | Order | Actions |
|---|---|---|---|---|---|
| Relentless (2) | passive | The Warlord can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them. | |||
| Terrifying | passive | When the Warlord makes a successful attack, all PCs within Close range lose a Hope and you gain a Fear. | |||
| Raiders | action | Spend a Fear to activate a Long-Term Countdown (3) and describe the Warlord’s troops preparing to head out and attack a settlement. When triggered, the raid begins. If not stopped, the raiders set fire to the buildings, steal everything of value, and you gain 1d4+1 Fear. The Warlord may only have one countdown from this feature active at a time. | |||
| Fight Like You Mean It! | action | Spend 2 Fear to activate up to 1d4+2 allies. Attacks they make while spotlighted this way deal half damage. | |||
| Bloodthirsty Retaliation | reaction | When the Warlord takes damage from within Close range, mark a Stress to have them move into Melee with the attacker and makes a standard attack. On a success, the target also marks a Stress. |