Adversary (205, NAGA SEA WITCH, source: Incredible Creatures)
This is a adversary record from your database.
NAGA SEA WITCH
Tier 2 Support
A scaled humanoid draped in jellyfish and seaweed with the lower body of a cephalopod.
Motives & Tactics: Drown enemies in sorrow, control the waves, banish land dwellers
Difficulty: 14 | Thresholds: 10/18 | HP: 4 | Stress: 5
ATK: +2 | Staff: Far | 2d6+1 magFEATURES
Whirlpool - Action:
Spend a Fear to choose a point in the water within Far range. A Close area around that point swirls with powerful currents. All targets within that area must make a Strength Reaction Roll (15). Targets who fail mark a Stress and are
Restrained and
Vulnerable until they break free, ending both conditions, with a successful Strength Roll. Targets who succeed are thrown out of the area. All whirlpools dissipate when the Sea Witch takes Severe damage.
Thought Muddler - Action:
Make a standard attack against a target within Far range. On a success,
mark a Stress to make the target forget an Experience of the GM’s choice until the end of the scene. The Sea Witch gains a damage bonus equal to the bonus of the Experience.
Sting of Creeping Death - Action:
Mark a Stress to make an attack against a target within Close range. On a success, the target takes
2d6 magic damage. If a target marks HP from this attack they become
Overwhelmed with dread as visions of their death flood their mind until they break free by rolling a success with Hope. While the target is
Overwhelmed they cannot mark an Armor Slot to reduce damage.
Shadowy Retreat - Reaction:
When the Sea Witch marks HP,
mark a Stress to move within Close range and create a cloud of inky darkness within a Very Close area. This cloud hangs in the water for a
Countdown (2). All creatures attacking a target within this area have disadvantage on attacks.
Image Here