Listing Features for PIRATE CAPTAIN Tier 2

TitleTypeDescriptionQuestionOrder Actions
Swashbuckler passive When the Captain marks 2 or fewer HP from an attack within Melee range, the attacker must mark a Stress.
Reinforcements action Once per scene, mark a Stress to summon a Pirate Raiders Horde, which appears at Far range.
No Quarter action Spend a Fear to choose a target who has three or more Pirates within Melee range of them. The Captain leads the Pirates in hurling threats and promises of a watery grave. The target must make a Presence Reaction Roll. On a failure, the target marks 1d4+1 Stress. On a success, they must mark a Stress.
Momentum reaction When the Captain makes a successful attack against a PC, you gain a Fear.