Environment (32, UNDERSEA TRENCH, source: Incredible Creatures)
This is a environment record from your database.
UNDERSEA TRENCH
Tier 2 Exploration
Beneath the waves, monsters congregate.
Impulses: Shelter, lead to danger, hide treasure, disorient
Difficulty: 15
Potential Adversaries: Naga (Eel Master, Finscourge, Reefwatcher, Sea Witch, Shoalstalker, Titan, Young Leviathan), Sirens, Undersea creatures (Shark, Electric Eel, Kraken)
FEATURES
• Critical Success: Gain information from Success with Hope and an appropriate treasure.
• Success with Hope: The name and origin of the ship, and what kind of ship it was, types of cargo it might have carried, perhaps even signs pointing the party toward their goal.
• Success with Fear: They find the name of the ship and what cargo it held, but all the items of worth are gone. When the “Patrols” reaction triggers, a creature of your choice has a Tier 2 weapon in their possession.
• Failure with Hope: Mark a Stress but lean on a character’s goals (perhaps by pointing the way toward their goal).
• Failure with Fear: Activate “Boiling Fury” action below.
What is causing these eruptions? Are their warnings signs or sounds that give the party a sign?
Did any of the PCs get caught in the falling debris? What alternative ways might there be out of this place?
Are the adversaries actively looking for the party? Do they catch the PCs off guard?
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